Input
There are three sets of Input values:
- Pressed
- Held
- Released
The following indexes are on each of them:
- Use
- Shoot
- Special
- Left
- Right
- Up
- Down
- Left_Shoulder
- Right_Shoulder
Access by using Input, one of the three types, and then one of the inputs.
Usage
Input enum values are only used as the parameter for Player.input_has.
Its usage is described on the Player page.